Triple Helix Tech Tips are an idea we’ve been mulling for a while. This is where we share our tips and tricks, which we hope will be useful especially for rookie teams. We’ve been around a while, and have learned some lessons, sometimes the hard way. Hopefully these will save you a little pain, a little time, and a little cash.
When we recruit new students, one of our favorite lines is, “Nobody who joins the team knows how to build a robot. We’ll teach you.” As an established team, we go to competitions and see younger teams, some of whom don’t have engineering mentors, struggling to learn lessons we have learned the hard way. We see our role in growing FRC as helping those struggling teams become better more quickly, so they remain inspired, and don’t fold.
Last fall our students came up with the idea of producing a series of instructional videos. These would teach our incoming rookies the skills they would need to be productive robot builders. We see this video series, and the ones which will follow, as a tool which can help educate inexperienced students on our own team as well as other teams across FRC.
Latest complete CAD model of Genome Kappa, the Triple Helix robot for the 2018 FIRST Robotics Competition game, FIRST POWER UP.
Latest complete CAD model of Genome Iota, the Triple Helix robot for the 2017 FIRST Robotics Competition game, FIRST STEAMWORKS.
Compiled by mentor Nate Laverdure in fall 2016, this document lists the top resources that have been helpful in his growth as an engineer and a mentor. They are representative of his interests and opinions, and therefore lean towards mechanical systems and fabrication techniques.
Taken together, they constitute his idea of an archive of fundamental resources (papers, presentations, videos, websites, etc) which are essential to being “good at robots” in modern FRC. The idea isn’t quite right– in truth, every team has the capability for designing and fielding excellent winning robots regardless of how well-developed their library of knowledge is. However, compiling these resources gives new FRC designers a significant leg up by rapidly exposing them from lessons learned from hundreds of people, some of them with over two decades of experience in this competitive robotics program.
The biggest thing to learn from these resources is simple: that nothing in FRC is so complex or far advanced that it can’t be understood by anyone willing to put in the time to understand it.
Final Cost Accounting Worksheet for Genome Iota, presented to the team’s inspectors at the 2017 FIRST Championship in St. Louis. Genome Iota is our robot for the 2017 FIRST Robotics Competition game, FIRST STEAMWORKS.
During the quarter-finals of our last competition, our Pilot looked out over the field and noted that 3 of the teams of the field were using our climbing ropes, one of which was on the opposing alliance. After seeing so many posts about ropes failing in competition, 2363 has decided to share our method for making ropes with the FRC community.
Latest complete CAD model of Genome Theta, the Triple Helix robot for the 2016 FIRST Robotics Competition game, FIRST STRONGHOLD.
Latest complete CAD model of Genome Eta, the Triple Helix robot for the 2015 FIRST Robotics Competition game, RECYCLE RUSH.